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Jaman
Written by [Pham Hong Nguyen]

What is Jaman?
Jaman is a Java applet game based on the game PCMAN (or PACMAN, written by Greg Kuperberg, 1982). Even though the scenario of the game was simple, it was a board game full excitement and fun. This version brings the same excite with a few twists.

How to play JAMAN.
Use a mouse to select a map, the number of Jaman and a new game, to pause, hide the game and turn on/off sound. Use the keyboard's left, right, up, down keys to control Jaman.

You should run Jaman away from devils for his life. In a normal case, devils cannot turn back unless they go to a dead end path or when Jaman is eating a magic orange. When eating a gold nut, Jaman slows down. Devils slow down on any turn or run in some slow path. After eating a magic orange, Jaman can beat any devils whose color is changed. Every time Jaman eats devils, the score he gets will increase exponentially (200, 400, 800, 1600 points). Try to eat all devils each time. You will have one more Jaman every 10000 points.
- Jaman Tips -
Game Play:
(1) Use HIDE buttom to EXIT Jaman!
(2) Play begins with 5 Jamans. However, you can select more or less Jamans from the drop down list. We recommend the maximum for beginners.
(3) There are 9 levels of play. Completing a screen successfully adances to the next one. However, you may chose to play any using the drop down list.
(4) Avoid straight paths when being chased by devils, they move a little faster than Jaman. Make many turns as possible and you'll be more successful in avoiding them.
(5) East yellow dots give Jaman special power. The Devils turn to ghosts and cannot harm Jaman.

Scoring:
(1) Jaman accumulates points as he gobbles up the yellet pellets. Gobble up all the pellets to win the game.
(2) Eating a yellow dot gives Jaman special powers. It turns Devils into Ghosts cannot harm Jaman. When Jaman eats a ghost the score will double.
(3) For every 10,000 points you get another Jaman.

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